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Isochron Scepter | To Arms! | Clever Conjurer
Color Identity: W, U
Cards
Isochron Scepter
To Arms!
Clever Conjurer
Prerequisites
To Arms!
in exile (exiled by
Isochron Scepter
).
Isochron Scepter
and
Clever Conjurer
on the battlefield.
Creatures you control can tap to produce at least
({2} magic symbol)
.
Clever Conjurer
does not have summoning sickness.
Steps
Activate any number of creatures by tapping it, adding at least
({2} magic symbol)
.
Activate
Isochron Scepter
by paying
({2} magic symbol)
and tapping it, casting a copy of
To Arms!
without paying its mana cost.
Resolve the copy of
To Arms!
, untapping all creatures you control and causing you to draw a card.
Activate
Clever Conjurer
by tapping it, untapping
Isochron Scepter
.
Repeat.
If creatures you control can tap to produce at least
({3} magic symbol)
, this combo nets near-infinite mana.
Results
Infinite card draw.
Infinite draw triggers.
Near-infinite storm count.
Near-infinite magecraft triggers.
Near-infinite untap of creatures you control.
Near-infinite mana creatures you control can produce.
Metadata
In 52 decks according to EDHREC.
Variants of this combo
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