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Isochron Scepter | Elder Druid | To Arms!
Color Identity: G, W
Cards
Isochron Scepter
Elder Druid
To Arms!
Initial Card State
To Arms!
in exile.
Isochron Scepter
and
Elder Druid
on the battlefield.
Notable Prerequisites
Creatures you control can tap to produce at least
({5} magic symbol)
({G} magic symbol)
.
Elder Druid
does not have summoning sickness.
To Arms!
exiled by
Isochron Scepter
.
Steps
Activate any number of creatures you control by tapping them, adding at least
({5} magic symbol)
({G} magic symbol)
.
Activate
Isochron Scepter
by paying
({2} magic symbol)
and tapping it, casting a copy of
To Arms!
without paying its mana cost.
Resolve
To Arms!
, untapping all creatures you control.
Activate
Elder Druid
by paying
({3} magic symbol)
({G} magic symbol)
and tapping it, untapping
Isochron Scepter
.
Repeat.
Results
Infinite card draw.
Infinite draw triggers.
Near-infinite storm count.
Near-infinite magecraft triggers.
Near-infinite untap of creatures you control.
Near-infinite mana creatures you control can produce.
Metadata
In 5 decks according to EDHREC.
Variants of this combo
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