Color Identity: U

Initial Card State
- Piper Wright and Sage of Hours on the battlefield.
Notable Prerequisites
- Piper has power 5 or greater.
- Piper does not have summoning sickness and cannot be blocked by an opponent.
Mana Needed
- ({10} magic symbol)
each turn available.
Steps
- Deal combat damage to an opponent using Piper.
- Piper's first ability triggers, creating at least five Clue tokens.
- Activate a Clue by paying ({2} magic symbol)
and sacrificing it. - Piper's second ability triggers, putting a +1/+1 counter on Sage of Hours.
- Resolve the Clue ability, causing you to draw a card.
- Repeat from step 3 four additional times.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results
- Near-infinite turns.
Bracket Tag
This combo has been estimated to be Ruthless (Bracket 4+).