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Kodama of the East Tree | Chocobo Racetrack | Dimir Aqueduct
Color Identity: B, G, U
Cards
Kodama of the East Tree
Chocobo Racetrack
Dimir Aqueduct
Initial Card State
Dimir Aqueduct
in hand.
Kodama of the East Tree
and
Chocobo Racetrack
on the battlefield.
Notable Prerequisites
You are able to play a land this turn.
Steps
Play
Dimir Aqueduct
.
When
Dimir Aqueduct
enters the battlefield, it,
Chocobo Racetrack
, and
Kodama of the East Tree
trigger.
Resolve the
Kodama of the East Tree
trigger, choosing not to put anything from your hand onto the battlefield.
Resolve the
Dimir Aqueduct
trigger, returning it from the battlefield to your hand.
Resolve the
Chocobo Racetrack
trigger, creating a token.
When the token enters the battlefield,
Kodama
triggers, putting
Dimir Aqueduct
from your hand onto the battlefield.
When
Dimir Aqueduct
enters the battlefield, it and
Chocobo Racetrack
trigger.
Repeat from step 4.
Results
Infinite ETB.
Infinite creature tokens.
Infinite landfall triggers.
Infinitely powerful Bird tokens you control until end of turn.
Metadata
In 154 decks according to EDHREC.
Variants of this combo
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