Color Identity: B, G, U

Prerequisites

  1.  
    Dimir Aqueduct
    Dimir Aqueduct
    in hand.
  2.  
    Kodama of the East Tree
    Kodama of the East Tree
    and
    Scute Swarm
    Scute Swarm
    on the battlefield.
  3. You are able to play a land this turn.

Steps

  1. Play
    Dimir Aqueduct
    Dimir Aqueduct
    .
  2. When
    Dimir Aqueduct
    Dimir Aqueduct
    enters the battlefield, it,
    Scute Swarm
    Scute Swarm
    , and
    Kodama of the East Tree
    Kodama of the East Tree
    trigger.
  3. Resolve the
    Kodama of the East Tree
    Kodama of the East Tree
    trigger, choosing not to put anything from your hand onto the battlefield.
  4. Resolve the
    Dimir Aqueduct
    Dimir Aqueduct
    trigger, returning it from the battlefield to your hand.
  5. Resolve the
    Scute Swarm
    Scute Swarm
    trigger, creating a token.
  6. When the token enters the battlefield,
    Kodama of the East Tree
    Kodama
    triggers, putting
    Dimir Aqueduct
    Dimir Aqueduct
    from your hand onto the battlefield.
  7. When
    Dimir Aqueduct
    Dimir Aqueduct
    enters the battlefield, it and
    Scute Swarm
    Scute Swarm
    trigger.
  8. Repeat from step 4.

Results

  1. Infinite creature tokens.
  2. Infinite landfall triggers.
  3. Infinite ETB.

Metadata

  1. In 1889 decks according to EDHREC.

Variants of this combo

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