the front side of Kodama of the East Tree
the back of a classic MtG card
the front side of Ghost Town
the back of a classic MtG card
the front side of Chocobo Racetrack
the back of a classic MtG card
the front side of Bloodstained Mire
the back of a classic MtG card

Color Identity: G

Initial Card State

  1.  Ghost Town in hand.
  2.  All other permanents on the battlefield.

Easy Prerequisites

  1. It is not your turn.
  2. There is a land card in your library that can be fetched using Bloodstained Mire.
  3. Your life total is at least 2.

Steps

  1. Fetch a land using Bloodstained Mire.
  2. When the fetched land enters, Chocobo Racetrack and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Chocobo Racetrack trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding ({C} magic symbol)  .
  6. Activate Ghost Town's second ability by paying ({0} magic symbol)  , returning it from the battlefield to your hand.
  7. Resolve the Chocobo Racetrack from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Chocobo Racetrack triggers.
  10. Repeat from step 5.

Results

  1. Infinite ETB.
  2. Infinite colorless mana.
  3. Infinite creature tokens.
  4. Infinite landfall triggers.
  5. Infinitely powerful Bird tokens you control until end of turn.

Metadata

  1. In 9 decks according to EDHREC.

Variants of this combo

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