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Kodama of the East Tree | Ghost Town | Chocobo Racetrack
(and one other card)
Color Identity: G
Cards
Kodama of the East Tree
Ghost Town
Chocobo Racetrack
Bloodstained Mire
Initial Card State
Ghost Town
in hand.
All other permanents on the battlefield.
Easy Prerequisites
It is not your turn.
There is a land card in your library that can be fetched using
Bloodstained Mire
.
Your life total is at least 2.
Steps
Fetch a land using
Bloodstained Mire
.
When the fetched land enters,
Chocobo Racetrack
and
Kodama
trigger.
Resolve the
Kodama
trigger, putting
Ghost Town
from your hand onto the battlefield.
When
Ghost Town
enters,
Kodama
and
Chocobo Racetrack
trigger.
Holding priority, activate
Ghost Town
's first abiltiy by tapping it, adding
({C} magic symbol)
.
Activate
Ghost Town
's second ability by paying
({0} magic symbol)
, returning it from the battlefield to your hand.
Resolve the
Chocobo Racetrack
from step 4, creating a token.
When the token enters,
Kodama
triggers, putting
Ghost Town
from your hand onto the battlefield.
When
Ghost Town
enters,
Chocobo Racetrack
triggers.
Repeat from step 5.
Results
Infinite ETB.
Infinite colorless mana.
Infinite creature tokens.
Infinite landfall triggers.
Infinitely powerful Bird tokens you control until end of turn.
Metadata
In 9 decks according to EDHREC.
Variants of this combo
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