Combo Search
Menu
Advanced
Syntax
Random
Kodama of the East Tree | Sarinth Greatwurm | Simic Growth Chamber
Color Identity: G, U, R
Cards
Kodama of the East Tree
Sarinth Greatwurm
Simic Growth Chamber
Prerequisites
Simic Growth Chamber
in hand.
Kodama of the East Tree
and
Sarinth Greatwurm
on the battlefield.
You are able to play a land this turn.
Steps
Play
Simic Growth Chamber
.
When
Simic Growth Chamber
enters the battlefield, it,
Sarinth Greatwurm
, and
Kodama of the East Tree
trigger.
Resolve the
Kodama of the East Tree
trigger, choosing not to put anything from your hand onto the battlefield.
Resolve the
Simic Growth Chamber
trigger, returning it from the battlefield to your hand.
Resolve the
Sarinth Greatwurm
trigger, creating a token.
When the token enters the battlefield,
Kodama
triggers, putting
Simic Growth Chamber
from your hand onto the battlefield.
When
Simic Growth Chamber
enters the battlefield, it and
Sarinth Greatwurm
trigger.
Repeat from step 4.
Results
Infinite landfall triggers.
Infinite tapped Powerstone tokens.
Metadata
In 100 decks according to EDHREC.
Variants of this combo
Loading...