the front side of Woe Strider
the back of a classic MtG card
the front side of Dualcaster Mage
the back of a classic MtG card
the front side of Prison Break
the back of a classic MtG card

Color Identity: B, R

Initial Card State

  1.  Dualcaster Mage in hand.
  2.  Woe Strider on the battlefield.
  3.   Prison Break in hand or in your graveyard (was discarded this turn).

Notable Prerequisites

  1. You have a creature card in your graveyard.

Mana Needed

  1. ({5} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   at most available.

Steps

  1. Cast Prison Break either from your hand by paying ({4} magic symbol)  ({B} magic symbol)   or from your graveyard for its mayhem cost by paying ({3} magic symbol)  ({B} magic symbol)  , targeting any applicable target.
  2. Holding priority, cast Dualcaster Mage by paying its mana cost.
  3. When Dualcaster Mage enters, it triggers, targeting Prison Break.
  4. Holding priority, activate Woe Strider by sacrificing Dualcaster Mage.
  5. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage.
  6. Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield.
  7. Repeat from step 3.

Notes

  1. The cost can be reduced by ({1} magic symbol)   if Prison Break is in your graveyard.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite sacrifice triggers.
  4. Infinite death triggers.
  5. Infinite scry 1.
  6. Infinite magecraft triggers.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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