the front side of Badgermole Cub
the back of a classic MtG card
the front side of Emiel the Blessed
the back of a classic MtG card
the front side of Serra's Sanctum
the back of a classic MtG card

Color Identity: G, W

Initial Card State

  1.  Badgermole Cub in hand.
  2.  Emiel the Blessed and Serra's Sanctum on the battlefield.

Notable Prerequisites

  1. You control at least five enchantments.

Mana Needed

  1. ({1} magic symbol)  ({G} magic symbol)   available.

Steps

  1. Cast Badgermole Cub by paying ({1} magic symbol)  ({G} magic symbol)  .
  2. When Badgermole Cub enters, it triggers, earthbending Serra's Sanctum.
  3. Activate Serra's Sanctum by tapping it, adding at least ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  .
  4. Badgermole Cub triggers, adding ({G} magic symbol)  .
  5. Activate Emiel the Blessed by paying ({3} magic symbol)  , blinking Serra's Sanctum.
  6. Activate Emiel the Blessed by paying ({3} magic symbol)  , blinking Badgermole Cub.
  7. Repeat from step 2.

Results

  1. Infinite ETB.
  2. Infinite LTB.
  3. Infinite blinking.
  4. Infinite green mana.
  5. Infinite landfall triggers.
  6. Infinite mana lands you control can produce.
  7. Infinite white mana.

Metadata

  1. In 16 decks according to EDHREC.

Variants of this combo

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