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Ioreth of the Healing House | Arixmethes, Slumbering Isle | Minamo, School at Water's Edge
(and one other card)
Color Identity: G, U
Cards
Ioreth of the Healing House
Arixmethes, Slumbering Isle
Minamo, School at Water's Edge
Destiny Spinner
Initial Card State
All permanents on the battlefield.
Notable Prerequisites
Ioreth of the Healing House
does not have summoning sickness.
Arixmethes
is a creature and does not have summoning sickness.
Mana Needed
({3} magic symbol)
({G} magic symbol)
available.
Steps
Activate
Destiny Spinner
by paying
({3} magic symbol)
({G} magic symbol)
, causing
Minamo
to become an X/X Elemental creature with haste and trample that's still a land until end of turn.
Activate
Arixmethes
by tapping it, adding
({G} magic symbol)
({U} magic symbol)
.
Activate
Minamo
's second ability by paying
({U} magic symbol)
and tapping it, untapping
Ioreth of the Healing House
.
Activate
Ioreth of the Healing House
's second ability by tapping it, untapping
Minamo
and
Arixmethes
.
Repeat from step 2.
Results
Infinite green mana.
Metadata
In 2 decks according to EDHREC.
Variants of this combo
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