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Ioreth of the Healing House | Arixmethes, Slumbering Isle | Minamo, School at Water's Edge
(and one other card)
Color Identity: G, U
Cards
Ioreth of the Healing House
Arixmethes, Slumbering Isle
Minamo, School at Water's Edge
Druid Class
Prerequisites
All permanents on the battlefield.
Ioreth of the Healing House
does not have summoning sickness.
Arixmethes
is a creature and does not have summoning sickness.
Druid Class
is level two.
({4} magic symbol)
({G} magic symbol)
available.
Steps
Activate
Druid Class
's third ability by paying
({4} magic symbol)
({G} magic symbol)
, causing it to become level three.
Druid Class
's third ability triggers, causing
Minamo
to become a */* creature with haste that's still a land.
Activate
Arixmethes
by tapping it, adding
({G} magic symbol)
({U} magic symbol)
.
Activate
Minamo
's second ability by paying
({U} magic symbol)
and tapping it, untapping
Ioreth of the Healing House
.
Activate
Ioreth of the Healing House
's second ability by tapping it, untapping
Minamo
and
Arixmethes
.
Repeat from step 3.
Results
Infinite green mana.
Metadata
In 0 decks according to EDHREC.
Variants of this combo
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