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the front side of Ioreth of the Healing House
the back of a classic MtG card
the front side of Arixmethes, Slumbering Isle
the back of a classic MtG card
the front side of Minamo, School at Water's Edge
the back of a classic MtG card
the front side of Nature's Revolt
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Ioreth of the Healing House
    Ioreth of the Healing House
    ,
    Arixmethes, Slumbering Isle
    Arixmethes
    and
    Minamo, School at Water's Edge
    Minamo
    do not have summoning sickness.

Steps

  1. Activate
    Arixmethes, Slumbering Isle
    Arixmethes
    by tapping it, adding ({G} magic symbol)  ({U} magic symbol)  .
  2. Activate
    Minamo, School at Water's Edge
    Minamo
    's second ability by paying ({U} magic symbol)   and tapping it, untapping
    Ioreth of the Healing House
    Ioreth of the Healing House
    .
  3. Activate
    Ioreth of the Healing House
    Ioreth of the Healing House
    's second ability by tapping it, untapping
    Minamo, School at Water's Edge
    Minamo
    and
    Arixmethes, Slumbering Isle
    Arixmethes
    .
  4. Repeat.

Results

  1. Infinite green mana.

Metadata

  1. In 1 deck according to EDHREC.

Variants of this combo

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