Color Identity: U, B, R

Prerequisites

  1.  
    Activated Sleeper
    Activated Sleeper
    in hand.
  2.  All other permanents on the battlefield.
  3. You control creatures that can produce at least ({2} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  .
  4. Sword of Forge and Frontier
    Sword of Forge and Frontier
    attached to a creature that can attack and not be blocked.

Steps

  1. Deal combat damage with the creature that
    Sword of Forge and Frontier
    Sword of Forge and Frontier
    is attached to.
  2. Sword of Forge and Frontier
    Sword of Forge and Frontier
    triggers.
  3. In response, activate creatures you control by tapping them, adding at least ({2} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  .
  4. Activate
    Tawnos, Urza's Apprentice
    Tawnos
    by paying ({U} magic symbol)  ({R} magic symbol)   and tapping them, copying the ability of
    Sword of Forge and Frontier
    Sword of Forge and Frontier
    .
  5. Cast
    Activated Sleeper
    Activated Sleeper
    by paying ({2} magic symbol)  ({B} magic symbol)  , choosing not to copy anything.
  6. Activated Sleeper
    Activated Sleeper
    enters the battlefield and dies.
  7. Mortuary
    Mortuary
    and
    Intruder Alarm
    Intruder Alarm
    trigger.
  8. Resolve
    Intruder Alarm
    Intruder Alarm
    's trigger, untapping all creatures you control.
  9. Resolve
    Mortuary
    Mortuary
    's trigger, putting
    Activated Sleeper
    Activated Sleeper
    from your graveyard on top of your library.
  10. Resolve the copied abiltiy from
    Sword of Forge and Frontier
    Sword of Forge and Frontier
    , exiling
    Activated Sleeper
    Activated Sleeper
    and one other card from the top of your library, allowing you to play those cards this turn, and allowing yourself to play an extra land this turn.
  11. Repeat from step 3 until there are no more cards left in your library.

Results

  1. Exile your library with the ability to play the exiled cards until end of turn.
  2. Play all lands in your library.

Metadata

  1. In 0 decks according to EDHREC.
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