Color Identity: G, W, U

Prerequisites

  1.  All permanents on the battlefield.
  2. ({4} magic symbol)   available.

Steps

  1. Activate
    Urza, Prince of Kroog
    Urza
    by paying ({4} magic symbol)  , creating a token copy of
    Biomancer's Familiar
    Biomancer's Familiar
    that is a 1/1 Soldier in addition to its other types.
  2. Activate
    Grand Architect
    Grand Architect
    's second ability by tapping the
    Biomancer's Familiar
    Biomancer's Familiar
    token, adding ({C} magic symbol)  ({C} magic symbol)   that can only be spent to cast artifact spells or to activate abilities of artifacts.
  3. Activate
    Urza, Prince of Kroog
    Urza
    by paying at most ({2} magic symbol)  , creating a token copy of
    Biomancer's Familiar
    Biomancer's Familiar
    that is a 1/1 Soldier in addition to its other types.
  4. Activate
    Grand Architect
    Grand Architect
    's second ability by tapping the
    Biomancer's Familiar
    Biomancer's Familiar
    token, adding ({C} magic symbol)  ({C} magic symbol)   that can only be spent to cast artifact spells or to activate abilities of artifacts.
  5. Repeat from step 3.
  6. Once you have infinite colorless mana, you may target any other permanent using
    Urza, Prince of Kroog
    Urza
    's ability.

Results

  1. Infinite colorless mana that can only be spent to activate abilities of artifacts.
  2. Infinite colorless mana that can only be spent to cast artifact spells.
  3. Infinite copies of permanents you control.
  4. Infinite creature tokens.
  5. Infinite ETB.
  6. Infinite landfall triggers.

Metadata

  1. In 0 decks according to EDHREC.
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