the front side of Tradewind Rider
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Palinchron
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  
    Palinchron
    Palinchron
    in hand.
  2.  
    Tradewind Rider
    Tradewind Rider
    and
    Intruder Alarm
    Intruder Alarm
    on the battlefield (
    Tradewind Rider
    Tradewind Rider
    without summoning sickness).

Easy Prerequisites

  1. You control at least one additional creature,.

Notable Prerequisites

  1. You control up to seven lands that can tap to produce at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .

Steps

  1. Activate up to seven lands by tapping them, adding at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. Cast
    Palinchron
    Palinchron
    by paying ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  3. When
    Palinchron
    Palinchron
    enters the battlefield, it and
    Intruder Alarm
    Intruder Alarm
    trigger.
  4. Resolve the
    Palinchron
    Palinchron
    trigger, untapping up to seven lands.
  5. Resolve the
    Intruder Alarm
    Intruder Alarm
    trigger, untapping all creatures.
  6. Activate
    Tradewind Rider
    Tradewind Rider
    by tapping it,
    Palinchron
    Palinchron
    and one other creature you control, returning
    Palinchron
    Palinchron
    from the battlefield to your hand.
  7. Repeat.

Notes

  1. If you control creature(s) that can tap to produce mana, you can use that mana to pay for the creature and instead gain mana from the creature's ETB ability.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite storm count.
  4. Infinite mana lands you control can produce.
  5. Infinite untap of creatures you control.
  6. Infinite mana creatures you control can produce.
  7. Infinite untap of lands you control.

Metadata

  1. In 5 decks according to EDHREC.

Variants of this combo

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