the front side of Immovable Rod
the back of a classic MtG card
the front side of Sydri, Galvanic Genius
the back of a classic MtG card
the front side of Cryptolith Rite
the back of a classic MtG card
the front side of Freed from the Real
the back of a classic MtG card

Color Identity: G, W, U, B

Initial Card State

  1.  Freed from the Real in hand.
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. Immovable Rod does not have summoning sickness.

Mana Needed

  1. ({2} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Activate Sydri by paying ({U} magic symbol)  , making Immovable Rod a creature in addition to it's other types.
  2. Cast Freed from the Real enchanting Immovable Rod.
  3. Activate Immovable Rod by tapping it to add ({U} magic symbol)  .
  4. Activate Freed from the Real by paying ({U} magic symbol)   to untap Immovable Rod.
  5. Immovable Rod triggers, venturing into the Lost Mine of Phandelver.
  6. Each time you trigger the Dark Pool room ability, each opponent loses 1 life and you gain 1 life.
  7. Repeat from step 3.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Near-infinite colored mana.
  4. Near-infinite creature tokens.
  5. Near-infinite ETB.
  6. Near-infinite lifegain.
  7. Near-infinite lifegain triggers.
  8. Near-infinite lifeloss.
  9. Near-infinite LTB.
  10. Near-infinite scry.
  11. Near-infinite Treasure tokens.
  12. Near-infinite ventures into the dungeon.

Metadata

  1. In 0 decks according to EDHREC.
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