Initial Card State
- Minimus Containment in hand.
- All other permanents on the battlefield.
Notable Prerequisites
- Instill Energy attached to Sanctum Weaver.
- You have not used Instill Energy's ability this turn.
- You control at least three enchantments.
Steps
- Activate Sanctum Weaver by tapping it, adding at least ({W} magic symbol)
({W} magic symbol)
({W} magic symbol)
or ({G} magic symbol)
({G} magic symbol)
({G} magic symbol)
. - Activate Instill Energy by paying ({0} magic symbol)
, untapping Sanctum Weaver. - Cast Minimus Containment by paying ({2} magic symbol)
({W} magic symbol)
, attaching it to Instill Energy, causing it to become a Treasure artifact. - Activate Sanctum Weaver by tapping it, adding at least ({W} magic symbol)
({W} magic symbol)
({W} magic symbol)
({W} magic symbol)
or ({G} magic symbol)
({G} magic symbol)
({G} magic symbol)
({G} magic symbol)
. - Activate Instill Energy by tapping and sacrificing it, adding one mana of any color.
- Mazzy's second ability triggers twice, exiling Instill Energy and Minimus Containment from your graveyard and allowing you to cast them until the end of your next turn.
- Cast Instill Energy from exile by paying ({G} magic symbol)
, attaching it to Sanctum Weaver. - Activate Instill Energy by paying ({0} magic symbol)
, untapping Sanctum Weaver. - Cast Minimus Containment from exile by paying ({2} magic symbol)
({W} magic symbol)
, attaching it to Instill Energy, causing it to become a Treasure artifact. - Repeat from step 4.
Results
- Infinite colored mana.
- Infinite mana creatures you control can produce.
- Infinite storm count.
- Infinite untap of creatures you control.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).