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the front side of Gretchen Titchwillow
the back of a classic MtG card
the front side of Mind Over Matter
the back of a classic MtG card
the front side of Sanctum Weaver
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Sanctum Weaver
    Sanctum Weaver
    does not have summoning sickness.
  2. You control at least four enchantments.

Mana Needed

  1. ({GU} magic symbol)   available.

Steps

  1. Activate
    Sanctum Weaver
    Sanctum Weaver
    by tapping it, adding at least ({G} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  ({G} magic symbol)   or ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. Activate Gretchen by tapping ({2} magic symbol)  ({G} magic symbol)  ({U} magic symbol)  , causing you to draw a card.
  3. Activate
    Mind Over Matter
    Mind Over Matter
    by discarding a card, untapping
    Sanctum Weaver
    Sanctum Weaver
    .
  4. Repeat.

Results

  1. Infinite self-discard triggers.
  2. Infinite draw triggers.
  3. Infinite looting.
  4. Near-infinite card draw.
  5. Near-infinite untap of permanents you control.
  6. Near-infinite mana permanents you control can produce.

Metadata

  1. In 1 deck according to EDHREC.

Variants of this combo

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