Initial Card State
- All permanents on the battlefield.
Notable Prerequisites
- Dawn's Reflection attached to a basic land.
Steps
- Activate the enchanted land by tapping it, adding ({1} magic symbol)
. - Dawn's Reflection triggers, adding an additional ({2} magic symbol)
. - Activate Earthcraft by tapping an untapped creature, untapping the enchanted land.
- Activate Marath by paying ({1} magic symbol)
and removing a +1/+1 counter from it, creating a 1/1 Elemental token. - Repeat until Marath has no more +1/+1 counters.
- Marath dies due to having 0 toughness and goes to the command zone.
- Cast Marath by paying ({R} magic symbol)
({G} magic symbol)
({W} magic symbol)
plus commander tax. - Marath enters the battlefield with a number of +1/+1 counters equal to the amount of mana spent.
- Repeat any number of times.
- Once you have infinite mana, you may activate Marath any number of times, choosing any value for X.
Results
- Infinite colored mana.
- Infinite creature tokens.
- Infinite damage.
- Infinite death triggers.
- Infinite ETB.
- Infinite LTB.
- Infinite storm count.
- Infinite untap of basic lands you control.
- Infinite creature tokens that are infinitely large.
- Infinite +1/+1 counters on creatures you control.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).