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Marath, Will of the Wild | Earthcraft | Dawn's Reflection
Color Identity: R, G, W
Cards
Marath, Will of the Wild
Earthcraft
Dawn's Reflection
Prerequisites
All permanents on the battlefield.
Dawn's Reflection
attached to a basic land.
Steps
Activate the enchanted land by tapping it, adding
({1} magic symbol)
.
Dawn's Reflection
triggers, adding an additional
({2} magic symbol)
.
Activate
Earthcraft
by tapping an untapped creature, untapping the enchanted land.
Activate
Marath
by paying
({1} magic symbol)
and removing a +1/+1 counter from it, creating a 1/1 Elemental token.
Repeat until
Marath
has no more +1/+1 counters.
Marath
dies due to having 0 toughness and goes to the command zone.
Cast
Marath
by paying
({R} magic symbol)
({G} magic symbol)
({W} magic symbol)
plus commander tax.
Marath
enters the battlefield with a number of +1/+1 counters equal to the amount of mana spent.
Repeat any number of times.
Once you have infinite mana, you may activate
Marath
any number of times, choosing any value for X.
Results
Infinite +1/+1 counters on creatures you control.
Infinite colored mana.
Infinite creature tokens.
Infinite damage.
Infinite death triggers.
Infinite ETB.
Infinite LTB.
Infinite storm count.
Infinite untap of basic lands you control.
Metadata
In 6 decks according to EDHREC.