the front side of Marath, Will of the Wild
the back of a classic MtG card
the front side of Mana Echoes
the back of a classic MtG card
the front side of Conclave Mentor
the back of a classic MtG card

Color Identity: R, G, W

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Marath has at least three +1/+1 counters on it.

Mana Needed

  1. ({1} magic symbol)   available.

Steps

  1. Activate Marath by paying ({1} magic symbol)   and removing a +1/+1 counter from it, creating a 1/1 Elemental creture token.
  2. The Elemental enters the battlefield, triggering Mana Echoes, adding ({C} magic symbol)   for each Elemental you control.
  3. Activate Marath by paying ({1} magic symbol)   and removing a +1/+1 counter from it, putting two +1/+1 counters on it.
  4. Repeat.
  5. Once you have infinite ({C} magic symbol)  , you may repeat step 3 to give Marath infinite +1/+1 counters, then use them to deal infinite damage to any target(s).
  6. You may also use Marath's abilities to put infinite +1/+1 counters on Conclave Mentor, then kill it to gain infinite life.

Results

  1. Infinite +1/+1 counters.
  2. Infinite colorless mana.
  3. Infinite creature tokens.
  4. Infinite damage.
  5. Infinite ETB.
  6. Infinite lifegain.
  7. Infinite creature tokens that are infinitely large.

Metadata

  1. In 594 decks according to EDHREC.
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