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the front side of Marath, Will of the Wild
the back of a classic MtG card
the front side of Mana Echoes
the back of a classic MtG card
the front side of Conclave Mentor
the back of a classic MtG card

Color Identity: R, G, W

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Marath, Will of the Wild
    Marath
    has at least three +1/+1 counters on it.

Mana Needed

  1. ({1} magic symbol)   available.

Steps

  1. Activate
    Marath, Will of the Wild
    Marath
    by paying ({1} magic symbol)   and removing a +1/+1 counter from it, creating a 1/1 Elemental creture token.
  2. The Elemental enters the battlefield, triggering
    Mana Echoes
    Mana Echoes
    , adding ({C} magic symbol)   for each Elemental you control.
  3. Activate
    Marath, Will of the Wild
    Marath
    by paying ({1} magic symbol)   and removing a +1/+1 counter from it, putting two +1/+1 counters on it.
  4. Repeat.
  5. Once you have infinite ({C} magic symbol)  , you may repeat step 3 to give
    Marath, Will of the Wild
    Marath
    infinite +1/+1 counters, then use them to deal infinite damage to any target(s).
  6. You may also use
    Marath, Will of the Wild
    Marath
    's abilities to put infinite +1/+1 counters on
    Conclave Mentor
    Conclave Mentor
    , then kill it to gain infinite life.

Results

  1. Infinite +1/+1 counters.
  2. Infinite colorless mana.
  3. Infinite creature tokens.
  4. Infinite damage.
  5. Infinite ETB.
  6. Infinite lifegain.
  7. Infinite creature tokens that are infinitely large.

Metadata

  1. In 490 decks according to EDHREC.
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