the front side of Marath, Will of the Wild
the back of a classic MtG card
the front side of Earthcraft
the back of a classic MtG card
the front side of Verdant Haven
the back of a classic MtG card

Color Identity: R, G, W

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Verdant Haven attached to a basic land.

Steps

  1. Activate the enchanted land by tapping it, adding one generic mana.
  2. Verdant Haven triggers, adding an additional one generic mana.
  3. Activate Earthcraft by tapping an untapped creature, untapping the enchanted land.
  4. Activate Marath by paying one generic mana and removing a +1/+1 counter from it, creating a 1/1 Elemental token.
  5. Repeat until Marath has no more +1/+1 counters.
  6. Marath dies due to having 0 toughness and goes to the command zone.
  7. Cast Marath by paying one red manaone green manaone white mana plus commander tax, leaving zero mana unspent.
  8. Marath enters the battlefield with a number of +1/+1 counters equal to the amount of mana spent.
  9. Repeat any number of times.

Results

  1. Infinite death triggers.
  2. Infinite creature ETB.
  3. Infinite creature LTB.
  4. Infinite storm count.
  5. Infinite tapped creature tokens.
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