🍪

Can we use cookies for analytics? Read the privacy policy for more information.

the front side of The Aetherspark
the back of a classic MtG card
the front side of Brass Squire
the back of a classic MtG card
the front side of Aggravated Assault
the back of a classic MtG card
the front side of Emry, Lurker of the Loch
the back of a classic MtG card

Color Identity: U, R

Initial Card State

  1.   
    The Aetherspark
    The Aetherspark
    in hand or in your graveyard.
  2.  All other permanents on the battlefield (
    Brass Squire
    Brass Squire
    and
    Emry, Lurker of the Loch
    Emry
    without summoning sickness).

Notable Prerequisites

  1. You control another creature that has exactly 6 power and that cannot be blocked by an opponent.

Mana Needed

  1. ({4} magic symbol)   available.

Steps

  1. If
    The Aetherspark
    The Aetherspark
    is in your graveyard, activate
    Emry, Lurker of the Loch
    Emry
    by tapping it, allowing you to cast
    The Aetherspark
    The Aetherspark
    from your graveyard this turn.
  2. Cast
    The Aetherspark
    The Aetherspark
    either from your hand or from your graveyard by paying ({4} magic symbol)  .
  3. Activate
    Brass Squire
    Brass Squire
    by tapping it, attaching
    The Aetherspark
    The Aetherspark
    to a creature you control that has exactly 6 power.
  4. Deal combat damage to an opponent using the creature that has
    The Aetherspark
    The Aetherspark
    attached, triggering
    The Aetherspark
    The Aetherspark
    , putting six loyalty counters on it.
  5. Activate
    The Aetherspark
    The Aetherspark
    's third loyalty ability by removing ten loyalty counters from it, adding ten ({R} magic symbol)  .
  6. The Aetherspark
    The Aetherspark
    is put into your graveyard as a state-based action due to having 0 loyalty.
  7. Activate
    Aggravated Assault
    Aggravated Assault
    by paying ({3} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  , causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  8. Repeat.

Results

  1. Infinite colored mana.
  2. Infinite storm count.
  3. Infinite combat phases.
  4. Infinite untap of creatures you control.
  5. Infinite mana creatures you control can produce.
  6. Infinite combat damage.
footer