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Ash Zealot | Vilis, Broker of Blood | Emry, Lurker of the Loch
(and two other cards)
Color Identity: W, U, B, R
Cards
Ash Zealot
Vilis, Broker of Blood
Emry, Lurker of the Loch
Mind Over Matter
Sunbeam Spellbomb
Prerequisites
Sunbeam Spellbomb
in your graveyard.
All other permanents on the battlefield.
Emry
does not have summoning sickness.
({1} magic symbol)
available.
Steps
Activate
Emry
by tapping them, allowing you to cast
Sunbeam Spellbomb
from your graveyard this turn.
Cast
Sunbeam Spellbomb
from your graveyard by paying
({1} magic symbol)
.
Ash Zealot
triggers, dealing 3 damage to you.
Vilis
triggers, drawing three cards.
Activate
Mind Over Matter
by discarding a card, untapping
Emry
.
Activate
Mind Over Matter
two more times by discarding two cards, untapping two lands you control.
Activate those lands by tapping them to add
({1} magic symbol)
({W} magic symbol)
.
Activate either of
Sunbeam Spellbomb
's abilities by paying
({W} magic symbol)
and sacrificing it, either gaining 5 life or drawing a card.
Repeat.
Results
Infinite draw triggers.
Infinite looting.
Near-infinite card draw.
Near-infinite lifegain.
Near-infinite lifegain triggers.
Near-infinite mana artifacts, creatures, and lands you control can produce.
Near-infinite untap of artifacts, creatures, and lands.
Metadata
In 0 decks according to EDHREC.