the front side of Emry, Lurker of the Loch
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Chamber Sentry
the back of a classic MtG card

Color Identity: W, U, B, R, G

Initial Card State

  1.  Chamber Sentry in your graveyard.
  2.  Emry and Intruder Alarm on the battlefield.

Notable Prerequisites

  1. Emry does not have summoning sickness.

Steps

  1. Activate Emry by tapping it, allowing you to cast Chamber Sentry from your graveyard this turn.
  2. Cast Chamber Sentry by paying ({0} magic symbol)  .
  3. Chamber Sentry enters the battlefield and dies as a state-based action due to having zero toughness.
  4. Intruder Alarm triggers, untapping all creatures.
  5. Repeat.

Results

  1. Infinite death triggers.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mana creatures you control can produce.
  5. Infinite storm count.
  6. Infinite untap of all creatures.

Metadata

  1. In 0 decks according to EDHREC.
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