Color Identity: W, U, B, R, G

Prerequisites

  1.  
    Chamber Sentry
    Chamber Sentry
    in your graveyard.
  2.  
    Emry, Lurker of the Loch
    Emry
    and
    Intruder Alarm
    Intruder Alarm
    on the battlefield.
  3. Emry, Lurker of the Loch
    Emry
    does not have summoning sickness.

Steps

  1. Activate
    Emry, Lurker of the Loch
    Emry
    by tapping it, allowing you to cast
    Chamber Sentry
    Chamber Sentry
    from your graveyard this turn.
  2. Cast
    Chamber Sentry
    Chamber Sentry
    by paying ({0} magic symbol)  .
  3. Chamber Sentry
    Chamber Sentry
    enters the battlefield and dies as a state-based action due to having zero toughness.
  4. Intruder Alarm
    Intruder Alarm
    triggers, untapping all creatures.
  5. Repeat.

Results

  1. Infinite death triggers.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mana creatures you control can produce.
  5. Infinite storm count.
  6. Infinite untap of all creatures.

Metadata

  1. In 0 decks according to EDHREC.
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