Color Identity: G, U

Prerequisites

  1.  
    Ovinomancer
    Ovinomancer
    in hand.
  2.  
    Aluren
    Aluren
    and
    Akroma's Memorial
    Akroma's Memorial
    on the battlefield.
  3. There is at least one creature on the battlefield.

Steps

  1. Cast
    Ovinomancer
    Ovinomancer
    by paying ({0} magic symbol)  .
  2. Ovinomancer
    Ovinomancer
    enters the battlefield, triggering its first ability.
  3. Holding priority, activate
    Ovinomancer
    Ovinomancer
    's second ability by tapping it and returning it from the battlefield to your hand, destroying target creature and causing its controller to create a 0/1 Sheep creature token.
  4. Resolve the
    Ovinomancer
    Ovinomancer
    trigger from step 2, choosing not to return any lands to your hand.
  5. Repeat.
  6. You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.

Results

  1. Destroy all creatures opponents control.
  2. Destroy all creatures that enter the battlefield under an opponent's control.
  3. Infinite death triggers.
  4. Infinite ETB.
  5. Infinite LTB.
  6. Infinite storm count.

Metadata

  1. In 0 decks according to EDHREC.
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