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Experiment Kraj | Gilder Bairn | Training Grounds
(and one other card)
Color Identity: G, U
Cards
Experiment Kraj
Gilder Bairn
Training Grounds
Earthen Arms
Initial Card State
Earthen Arms
in hand.
All permanents on the battlefield.
Notable Prerequisites
Experiment Kraj
does not have summoning sickness.
You control at least one Forest or Island.
Mana Needed
({5} magic symbol)
({G} magic symbol)
available.
Steps
Activate the Forest or Island by tapping it, adding
({G} magic symbol)
or
({U} magic symbol)
.
Cast
Earthen Arms
for its awaken cost by paying
({6} magic symbol)
({G} magic symbol)
, putting two +1/+1 counters on
Gilder Bairn
, and causing the Forest or Island to become a 0/0 Elemental creature that is still a land, and putting four +1/+1 counters on it.
Activate
Experiment Kraj
using the Forest or Island's ability by tapping it, adding
({GU} magic symbol)
.
Activate
Experiment Kraj
using
Gilder Bairn
's ability by paying
({GU} magic symbol)
and untapping it, doubling the counters on target permanent.
Repeat from step 3.
Results
Infinite proliferate.
Metadata
In 4 decks according to EDHREC.