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the front side of Experiment Kraj
the back of a classic MtG card
the front side of Krosan Restorer
the back of a classic MtG card
the front side of Morphling
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Experiment Kraj
    Experiment Kraj
    does not have summoning sickness.
  2. You control up to two lands that can produce a total of at least ({U} magic symbol)  ({U} magic symbol)  .
  3. You have at least seven cards in your graveyard.

Steps

  1. Activate up to two lands you control by tapping them, adding at least ({U} magic symbol)  ({U} magic symbol)  .
  2. Activate
    Experiment Kraj
    Experiment Kraj
    by tapping it, putting a +1/+1 counter on
    Morphling
    Morphling
    .
  3. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Morphling
    Morphling
    's ability by paying ({U} magic symbol)  , untapping it.
  4. Activate
    Experiment Kraj
    Experiment Kraj
    by tapping it, putting a +1/+1 counter on
    Krosan Restorer
    Krosan Restorer
    .
  5. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Morphling
    Morphling
    's ability by paying ({U} magic symbol)  , untapping it.
  6. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Krosan Restorer
    Krosan Restorer
    's ability by tapping it, untapping up to two lands.
  7. Activate up to two lands you control by tapping them, adding at least ({U} magic symbol)  ({U} magic symbol)  .
  8. Repeat from step 5.

Results

  1. Infinite +1/+1 counters on creatures you control.
  2. Infinite mana lands you control can produce.

Metadata

  1. In 117 decks according to EDHREC.
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