the front side of Experiment Kraj
the back of a classic MtG card
the front side of Gilder Bairn
the back of a classic MtG card
the front side of Biomancer's Familiar
the back of a classic MtG card
Card that Makes a Land Creature with a +1/+1 Counter
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MTG Card Back
the back of a classic MtG card

Color Identity: G, U

Cards

  1. Experiment Kraj
  2. Gilder Bairn
  3. Biomancer's Familiar
  4. Card that Makes a Land Creature with a +1/+1 Counter

Initial Card State

  1.   Card that Makes a Land Creature with a +1/+1 Counter in hand or on the battlefield.
  2.  All other permanents on the battlefield.

Easy Prerequisites

  1. Experiment Kraj does not have summoning sickness.
  2. Gilder Bairn has at least one +1/+1 counter on it.
  3. You control a land that can add one green mana or one blue mana.

Mana Needed

  1. zero mana plus enough to animate the land available.

Steps

  1. Use any of the listed land animators to turn a land that can produce one green mana or one blue mana into a land creature and put at least one +1/+1 counter on it.
  2. Activate Experiment Kraj using that land's ability by tapping it, adding one green or blue mana.
  3. Activate Experiment Kraj using Gilder Bairn's ability by paying one green or blue mana and untapping it, doubling the counters on target permanent.
  4. Repeat from step 2.

Results

  1. Infinite proliferate for permanents.

Variants of this combo

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