the front side of Myr Welder
the back of a classic MtG card
the front side of Magistrate's Scepter
the back of a classic MtG card
Spacecraft
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MTG Card Back
the back of a classic MtG card

Color Identity: C

Initial Card State

  1.  Myr Welder on the battlefield (without summoning sickness).
  2.  Magistrate's Scepter and Spacecraft in exile (exiled by Myr Welder).

Easy Prerequisites

  1. Other creatures you control have total power 3 or greater.

Steps

  1. Activate Myr Welder using a Spacecraft's station ability by tapping a creature you control, putting a number of charge counters on Myr Welder equal to the creature's power.
  2. If necessary, repeat step 1 until Myr Welder has three or more charge counters on it.
  3. Activate Myr Welder using Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 430 decks according to EDHREC.
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