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the front side of Kitsa, Otterball Elite
the back of a classic MtG card
the front side of Mobilize
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  
    Mobilize
    Mobilize
    in hand.
  2.  
    Kitsa, Otterball Elite
    Kitsa
    on the battlefield.

Notable Prerequisites

  1. Kitsa, Otterball Elite
    Kitsa
    does not have summoning sickness.
  2. Kitsa, Otterball Elite
    Kitsa
    has power 2 or greater.
  3. Creatures you control can tap to produce at least ({2} magic symbol)  .

Mana Needed

  1. ({G} magic symbol)   available.

Steps

  1. Cast
    Mobilize
    Mobilize
    by paying ({G} magic symbol)  .
  2. Kitsa, Otterball Elite
    Kitsa
    's prowess ability triggers, giving it +1/+1 until end of turn.
  3. Holding priority, activate any number of creatures by tapping them, adding at least ({2} magic symbol)  .
  4. Activate
    Kitsa, Otterball Elite
    Kitsa
    's second ability by paying ({2} magic symbol)   and tapping it, copying
    Mobilize
    Mobilize
    .
  5. Resolve the copy of
    Mobilize
    Mobilize
    , untapping all creatures you control.
  6. Repeat from step 3.

Results

  1. Infinite untap of creatures you control.
  2. Infinite mana creatures you control can produce.
  3. Infinite magecraft triggers.

Metadata

  1. In 8 decks according to EDHREC.

Variants of this combo

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