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the front side of Hermit Druid
the back of a classic MtG card
the front side of Thassa's Oracle
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  
    Thassa's Oracle
    Thassa's Oracle
    in hand.
  2.  
    Hermit Druid
    Hermit Druid
    on the battlefield.

Notable Prerequisites

  1. Hermit Druid
    Hermit Druid
    does not have summoning sickness.
  2. You have no basic lands in library.

Mana Needed

  1. ({U} magic symbol)  ({U} magic symbol)  ({G} magic symbol)   available.

Steps

  1. Activate
    Hermit Druid
    Hermit Druid
    by paying ({G} magic symbol)   and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
  2. Cast
    Thassa's Oracle
    Thassa's Oracle
    by paying ({U} magic symbol)  ({U} magic symbol)  .
  3. Thassa's Oracle
    Thassa's Oracle
    enters the battlefield, winning you the game.

Results

  1. Win the game.

Metadata

  1. In 7022 decks according to EDHREC.
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