the front side of Hermit Druid
the back of a classic MtG card
the front side of Thassa's Oracle
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Thassa's Oracle in hand.
  2.  Hermit Druid on the battlefield.

Notable Prerequisites

  1. Hermit Druid does not have summoning sickness.
  2. You have no basic lands in library.

Mana Needed

  1. ({G} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Activate Hermit Druid by paying ({G} magic symbol)   and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
  2. Cast Thassa's Oracle by paying ({U} magic symbol)  ({U} magic symbol)  .
  3. Thassa's Oracle enters the battlefield, winning you the game.

Results

  1. Win the game.

Metadata

  1. In 8959 decks according to EDHREC.
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