Color Identity: U, B

Prerequisites

  1.  
    The Scarab God
    The Scarab God
    on the battlefield.
  2.  
    Mirror-Mad Phantasm
    Mirror-Mad Phantasm
    in your graveyard.
  3.    
    Thassa's Oracle
    Thassa's Oracle
    in hand or in your graveyard or in your library.
  4. You have a way to draw a card.
  5. ({3} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({B} magic symbol)   plus an additional ({2} magic symbol)  ({U} magic symbol)  ({B} magic symbol)   available if
    Thassa's Oracle
    Thassa's Oracle
    is not in hand, or an additional ({U} magic symbol)  ({U} magic symbol)   otherwise available.

Steps

  1. Activate
    The Scarab God
    The Scarab God
    by paying ({2} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  , exiling
    Mirror-Mad Phantasm
    Mirror-Mad Phantasm
    and creating a copy of it, except it's a 4/4 black Zombie.
  2. Activate the
    Mirror-Mad Phantasm
    Mirror-Mad Phantasm
    token by paying ({1} magic symbol)  ({U} magic symbol)  , shuffling it into your library, revealing all cards in your library and putting them into your graveyard.
  3. If
    Thassa's Oracle
    Thassa's Oracle
    is not in your hand, activate
    The Scarab God
    The Scarab God
    by paying ({2} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  , exiling
    Thassa's Oracle
    Thassa's Oracle
    and creating a copy of it, except it's a 4/4 black Zombie.
  4. If
    Thassa's Oracle
    Thassa's Oracle
    is in your hand, cast it by paying ({U} magic symbol)  ({U} magic symbol)  .
  5. Thassa's Oracle
    Thassa's Oracle
    enters the battlefield, causing you to win the game.

Results

  1. Infinite self-mill.
  2. Win the game.

Metadata

  1. In 132 decks according to EDHREC.
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