the front side of Zur's Weirding
the back of a classic MtG card
the front side of Bloodchief Ascension
the back of a classic MtG card

Color Identity: U, B

Initial Card State

  1.  Zur's Weirding and Bloodchief Ascension on the battlefield.

Notable Prerequisites

  1. Bloodchief Ascension has at least 3 quest counters on it.

Steps

  1. If an opponent would draw a card, pay 2 life to put that card into their graveyard instead.
  2. Bloodchief Ascension triggers, causing that player to lose 2 life and you to gain 2 life.

Results

  1. Your opponents mill cards instead of drawing them.

Metadata

  1. In 593 decks according to EDHREC.
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