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Deceiver Exarch | Displace | Archaeomancer
(and one other card)
Color Identity: U
Cards
Deceiver Exarch
Displace
Archaeomancer
Chromatic Orrery
Prerequisites
Displace
in hand.
All permanents on the battlefield.
Steps
Activate
Chromatic Orrery
's first ability by tapping it, adding
({5} magic symbol)
.
Cast
Displace
by paying
({3} magic symbol)
, blinking
Archaeomancer
and
Deceiver Exarch
.
Archaeomancer
and
Deceiver Exarch
enter the battlefield, triggering their abilities.
Resolve the
Archaeomancer
trigger, returning
Displace
from your graveyard to your hand.
Resolve the
Deceiver Exarch
trigger, untapping Gilded Lotus.
Repeat.
Once you have infinite mana, you may instead activate
Chromatic Orrery
's second ability to draw infinite cards.
Results
Infinite card draw.
Infinite colored mana.
Infinite colorless mana.
Infinite draw triggers.
Infinite ETB.
Infinite LTB.
Infinite magecraft triggers.
Infinite storm count.
Metadata
In 2 decks according to EDHREC.