Chromatic Orrery's first ability by tapping it, adding ({5} magic symbol) .
Cast
Intimidation Campaign by paying ({3} magic symbol) .
When
Intimidation Campaign enters the battlefield, its first ability triggers, causing each opponent to lose 1 life, and you to gain 1 life and draw a card.
Queza triggers, targeting an opponent.
When you commit that crime,
Intimidation Campaign's second ability triggers, returning it from the battlefield to your hand.
Resolve the
Queza trigger, causing an opponent to lose 1 life and you to gain 1 life.
If you have less than ({3} magic symbol) available, activate
Mind Over Matter by discarding a card, untapping
Chromatic Orrery.
If
Chromatic Orrery is untapped, activate
Chromatic Orrery's first ability by tapping it, adding ({5} magic symbol) .
Repeat from step 2.
Results
Near-infinite mana permanents you control can produce.