the front side of The Tenth Doctor
the back of a classic MtG card
the front side of Inspiring Refrain
the back of a classic MtG card
the front side of Mind Over Matter
the back of a classic MtG card
the front side of Chromatic Orrery
the back of a classic MtG card

Color Identity: U, R

Initial Card State

  1.   Inspiring Refrain in hand or in exile.
  2.  All permanents on the battlefield.

Notable Prerequisites

  1. Inspiring Refrain in hand or in exile with at least one time counter on it.

Mana Needed

  1. ({1} magic symbol)   if Inspiring Refrain is in your hand, or ({2} magic symbol)   available if it is in exile available.

Steps

  1. Activate Chromatic Orrery's first ability by tapping it, adding ({5} magic symbol)  .
  2. If Inspiring Refrain is in your hand, cast it by paying ({6} magic symbol)  .
  3. Otherwise, activate The Tenth Doctor by paying ({7} magic symbol)  , causing you to time travel three times, removing all time counters from Inspiring Refrain and cast Inspiring Refrain from exile without paying its mana cost.
  4. Resolve Inspiring Refrain, causing you to draw two cards and exile Inspiring Refrain with three time counters on it.
  5. Activate Mind over Matter by discarding a card, untapping Chromatic Orrery.
  6. Activate Chromatic Orrery's first ability by tapping it, adding ({5} magic symbol)  .
  7. Activate Mind over Matter by discarding a card, untapping Chromatic Orrery.
  8. Repeat.

Results

  1. Infinite draw triggers.
  2. Infinite self-discard triggers.
  3. Near-infinite card draw.
  4. Near-infinite colored mana.
  5. Near-infinite colorless mana.
  6. Near-infinite looting.
  7. Near-infinite magecraft triggers.
  8. Near-infinite storm count.
  9. Near-infinite untap of permanents you control.
  10. Near-infinite mana permanents you control can produce.
  11. Infinite looting.

Metadata

  1. In 0 decks according to EDHREC.
footer