Color Identity: W, U


Initial Card State
- The Wondrous Wasp in hand.
- Medomai the Ageless and Mistmeadow Witch on the battlefield (Medomai the Ageless without summoning sickness).
Mana Needed
- ({1} magic symbol)
({U} magic symbol)
the first turn with ({2} magic symbol)
({W} magic symbol)
({U} magic symbol)
each extra turn available.
Steps
- Deal combat damage using Medomai, triggering its ability, causing you to take an extra turn after this one.
- Cast The Wondrous Wasp by paying ({1} magic symbol)
({U} magic symbol)
. - When The Wondrous Wasp enters, it triggers, tapping Medomai and causing it to lose all its abilities until The Wondrous Wasp leaves the battlefield.
- Move to your next turn.
- Declare Medomai as an attacker.
- Holding priority, activate Mistmeadow Witch by paying ({2} magic symbol)
({W} magic symbol)
({U} magic symbol)
, exiling The Wondrous Wasp until your end step. This will also cause Medomai to regain its abilities. - Deal combat damage using Medomai, triggering its ability, causing you to take an extra turn after this one.
- At the beginning of your end step, Mistmeadow Witch triggers, returning The Wondrous Wasp from exile to the battlefield.
- Repeat from step 3.
Bracket Tag
This combo has been estimated to be Ruthless (Bracket 4+).