Combo Search
Menu
Advanced
Syntax
Random
Experiment Kraj | Krosan Restorer | Pili-Pala
(and one other card)
Color Identity: G, U
Cards
Experiment Kraj
Krosan Restorer
Pili-Pala
Training Grounds
Initial Card State
All permanents on the battlefield.
Notable Prerequisites
Experiment Kraj
does not have summoning sickness.
You control at least two lands that can tap to produce at least
({2} magic symbol)
.
You have at least seven cards in your graveyard.
Steps
Activate two lands you control by tapping them, adding at least
({2} magic symbol)
.
Activate
Experiment Kraj
by tapping it, putting a +1/+1 counter on
Pili-Pala
.
Activate
Experiment Kraj
using
Pili-Pala
's ability by paying
({1} magic symbol)
and untapping it, adding
({1} magic symbol)
.
Activate
Experiment Kraj
by tapping it, putting a +1/+1 counter on
Krosan Restorer
.
Activate
Experiment Kraj
using
Pili-Pala
's ability by paying
({1} magic symbol)
and untapping it, adding
({1} magic symbol)
.
Activate
Experiment Kraj
using
Krosan Restorer
's ability by tapping it, untapping two lands.
Activate two lands you control by tapping them, adding at least
({2} magic symbol)
.
Repeat from step 5.
Results
Infinite +1/+1 counters on creatures you control.
Infinite mana lands you control can produce.
Metadata
In 57 decks according to EDHREC.