Color Identity: G, U

Prerequisites

  1.  All permanents on the battlefield.
  2. Experiment Kraj
    Experiment Kraj
    does not have summoning sickness.
  3. You control at least two lands that can tap to produce at least ({2} magic symbol)  .
  4. You have at least seven cards in your graveyard.

Steps

  1. Activate two lands you control by tapping them, adding at least ({2} magic symbol)  .
  2. Activate
    Experiment Kraj
    Experiment Kraj
    by tapping it, putting a +1/+1 counter on
    Pili-Pala
    Pili-Pala
    .
  3. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Pili-Pala
    Pili-Pala
    's ability by paying ({1} magic symbol)   and untapping it, adding ({1} magic symbol)  .
  4. Activate
    Experiment Kraj
    Experiment Kraj
    by tapping it, putting a +1/+1 counter on
    Krosan Restorer
    Krosan Restorer
    .
  5. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Pili-Pala
    Pili-Pala
    's ability by paying ({1} magic symbol)   and untapping it, adding ({1} magic symbol)  .
  6. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Krosan Restorer
    Krosan Restorer
    's ability by tapping it, untapping two lands.
  7. Activate two lands you control by tapping them, adding at least ({2} magic symbol)  .
  8. Repeat from step 5.

Results

  1. Infinite +1/+1 counters on creatures you control.
  2. Infinite mana lands you control can produce.

Metadata

  1. In 56 decks according to EDHREC.
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