Color Identity: G, U


Initial Card State
- All permanents on the battlefield.
Notable Prerequisites
- Experiment Kraj does not have summoning sickness.
- Crystalline Crawler has at least one +1/+1 counter on it.
Mana Needed
- ({1} magic symbol)
available.
Steps
- Activate Kraj by tapping it, putting a +1/+1 counter on Pili-Pala.
- Simic Ascendancy triggers, putting a growth counter on itself.
- Activate Kraj using Pili-Pala's ability by paying ({2} magic symbol)
and untapping Kraj, adding ({1} magic symbol)
. - Activate Kraj using its own ability by tapping it, putting a +1/+1 counter on itself.
- Simic Ascendancy triggers, putting a growth counter on itself.
- Activate Kraj using Crystalline Crawler's first ability by removing a +1/+1 counter from Kraj, adding ({1} magic symbol)
. - Repeat from step 3 an arbitrarily large number of times.
- At the beginning of your next upkeep, Simic Ascendancy triggers, causing you to win the game.
Results
- Win the game at the beginning of your next upkeep.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).