Combo Search
Menu
Advanced
Syntax
Random
Experiment Kraj | Sage of Hours | Pili-Pala
Color Identity: G, U
Cards
Experiment Kraj
Sage of Hours
Pili-Pala
Initial Card State
All permanents on the battlefield.
Notable Prerequisites
Sage of Hours
and
Pili-Pala
has at least one +1/+1 counter on it.
Experiment Kraj
does not have summoning sickness.
Mana Needed
({6} magic symbol)
each turn available.
Steps
Activate
Experiment Kraj
by tapping it, putting a +1/+1 counter on itself.
Activate
Experiment Kraj
using
Pili-Pala
's ability by paying
({2} magic symbol)
and untapping it, adding
({1} magic symbol)
.
Repeat from step 2 until
Experiment Kraj
has five +1/+1 counters.
Activate
Experiment Kraj
using
Sage of Hours
' ability by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
Repeat each turn.
Results
Infinite turns.
Metadata
In 320 decks according to EDHREC.