the front side of Experiment Kraj
the back of a classic MtG card
the front side of Sage of Hours
the back of a classic MtG card
the front side of Pili-Pala
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Sage of Hours and Pili-Pala has at least one +1/+1 counter on it.
  2. Experiment Kraj does not have summoning sickness.

Mana Needed

  1. ({6} magic symbol)   each turn available.

Steps

  1. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on itself.
  2. Activate Experiment Kraj using Pili-Pala's ability by paying ({2} magic symbol)   and untapping it, adding ({1} magic symbol)  .
  3. Repeat from step 2 until Experiment Kraj has five +1/+1 counters.
  4. Activate Experiment Kraj using Sage of Hours' ability by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 320 decks according to EDHREC.
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