Color Identity: G, U

Prerequisites

  1.  All permanents on the battlefield.
  2. Sage of Hours
    Sage of Hours
    and
    Pili-Pala
    Pili-Pala
    has at least one +1/+1 counter on it.
  3. Experiment Kraj
    Experiment Kraj
    does not have summoning sickness.
  4. ({6} magic symbol)   each turn available.

Steps

  1. Activate
    Experiment Kraj
    Experiment Kraj
    by tapping it, putting a +1/+1 counter on itself.
  2. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Pili-Pala
    Pili-Pala
    's ability by paying ({2} magic symbol)   and untapping it, adding ({1} magic symbol)  .
  3. Repeat from step 2 until
    Experiment Kraj
    Experiment Kraj
    has five +1/+1 counters.
  4. Activate
    Experiment Kraj
    Experiment Kraj
    using
    Sage of Hours
    Sage of Hours
    ' ability by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 334 decks according to EDHREC.
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