the front side of Cormela, Glamour Thief
the back of a classic MtG card
the front side of Runaway Steam-Kin
the back of a classic MtG card
the front side of Twinflame
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.  Twinflame in hand.
  2.  Cormela and Runaway Steam-Kin on the battlefield.

Notable Prerequisites

  1. You have an amount of mana available equal to three minus the number of +1/+1 counters on Runaway Steam-Kin.

Steps

  1. If Runaway Steam-Kin has three or more +1/+1 counters on it, activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  2. Activate Cormela by paying ({1} magic symbol)   and tapping it, adding ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)   that can only be spent to cast instant and/or sorcery spells.
  3. Cast Twinflame by paying ({1} magic symbol)  ({R} magic symbol)  .
  4. Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
  5. Resolve Twinflame, creating a token copy of Cormela.
  6. Put the tapped Cormela into your graveyard due to the legend rule.
  7. Cormela dies, triggering itself, returning Twinflame from your graveyard to your hand.
  8. Repeat.

Results

  1. Infinite black mana that can only be spent to cast instant and sorcery spells.
  2. Infinite blue mana that can only be spent to cast instant and sorcery spells.
  3. Infinite death triggers.
  4. Infinite ETB.
  5. Infinite LTB.
  6. Infinite magecraft triggers.
  7. Infinite sacrifice triggers.
  8. Infinite storm count.

Metadata

  1. In 31 decks according to EDHREC.
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