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All Will Be One | Opalescence | Tainted Strike
Color Identity: R, W, B
Cards
All Will Be One
Opalescence
Tainted Strike
Prerequisites
Tainted Strike
in hand.
All Will Be One
and
Opalescence
on the battlefield.
You have a way to put a counter on a permanent or player.
({B} magic symbol)
available.
Steps
Cast
Tainted Strike
by paying
({B} magic symbol)
, giving
All Will Be One
+1/+0 and infect until end of turn.
Put a counter on a permanent or player.
All Will Be One
triggers, giving an opponent a poison counter and causing you to gain 1 life.
Repeat step 3.
Results
Each opponent loses the game.
Metadata
In 1 deck according to EDHREC.