Color Identity: R

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Walking Atlas does not have summoning sickness.
  2. It is not your turn.

Steps

  1. During an opponent's turn, activate Walking Atlas by tapping it, putting Ghost Town from your hand onto the battlefield.
  2. Ghost Town enters the battlefield, triggering Toggo, creating a Rock equipment artifact token.
  3. The Rock token enters the battlefield, triggering Battered Golem, untapping Battered Golem.
  4. Activate Ghost Town's first ability by tapping it, adding ({C} magic symbol)  .
  5. Activate Ghost Town's second ability by paying ({0} magic symbol)  , returning it from the battlefield to your hand.
  6. Activate Clock of Omens by tapping the Rock token and Battered Golem, untapping Walking Atlas.
  7. Repeat.

Results

  1. Infinite colorless mana.
  2. Infinite landfall triggers.

Metadata

  1. In 4 decks according to EDHREC.
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