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Orvar, the All-Form | Spark Double | Clockspinning
Color Identity: U
Cards
Orvar, the All-Form
Spark Double
Clockspinning
Prerequisites
Clockspinning
in hand.
Orvar
and
Spark Double
on the battlefield (
Spark Double
as a copy of
Orvar
).
You control an Island that enters the battlefield untapped.
({9} magic symbol)
({U} magic symbol)
({U} magic symbol)
({U} magic symbol)
available.
Steps
Cast
Clockspinning
with buyback by paying
({3} magic symbol)
({U} magic symbol)
, targeting
Spark Double
.
Orvar
triggers, creating a token copy of
Spark Double
that enters the battlefield as a nonlegendary token copy of
Orvar
.
Resolve
Clockspinning
, returning it to your hand.
Cast
Clockspinning
with buyback by paying
({3} magic symbol)
({U} magic symbol)
, targeting
Spark Double
.
Orvar
and the
Spark Double
token trigger, creating two token copies of
Spark Double
that enters the battlefield as a nonlegendary token copy of
Orvar
.
Resolve
Clockspinning
, returning it to your hand.
Cast
Clockspinning
with buyback by paying
({3} magic symbol)
({U} magic symbol)
, targeting any Island that enters the battlefield untapped.
Orvar
,
Spark Double
and the three
Spark Double
tokens trigger, creating five token copies of the Island.
Resolve
Clockspinning
, returning it to your hand.
Activate four of the Island tokens by tapping them, adding
({U} magic symbol)
({U} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
Repeat from step 7.
Once you have infinite mana, you can then target any permanent using
Clockspinning
to get infinite tokens of them.
Results
Infinite copies of permanents you control.
Infinite creature tokens.
Infinite ETB.
Infinite landfall triggers.
Infinite magecraft triggers.
Infinite mana lands you control can produce.
Infinite proliferate.
Infinite storm count.
Metadata
In 2450 decks according to EDHREC.