the front side of Orvar, the All-Form
the back of a classic MtG card
the front side of Peregrine Drake
the back of a classic MtG card
the front side of Clockspinning
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Clockspinning in hand.
  2.  Orvar and Peregrine Drake on the battlefield.

Notable Prerequisites

  1. You control up to five lands that can tap to produce at least four generic manaone blue mana.

Steps

  1. Activate up to five lands you control by tapping them, adding at least four generic manaone blue mana.
  2. Cast Clockspinning with buyback by paying three generic manaone blue mana, targeting Peregrine Drake.
  3. Orvar's first ability triggers, creating a token copy of Peregrine Drake.
  4. The Peregrine Drake token enters the battlefield, untapping up to five lands.
  5. Resolve Clockspinning, returning it to your hand.
  6. Repeat.
  7. Once you have infinite mana, you can target any permanents you control in step 2 to create infinite token copies of them.

Results

  1. Infinite artifact ETB.
  2. Infinite copies of permanents you control.
  3. Infinite creature tokens.
  4. Infinite creature ETB.
  5. Infinite magecraft triggers.
  6. Infinite mana lands you control can produce.
  7. Infinite storm count.
  8. Infinite untap of lands you control.
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