Color Identity: U

Prerequisites

  1.  
    Clockspinning
    Clockspinning
    in hand.
  2.  
    Orvar, the All-Form
    Orvar
    and
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    on the battlefield (
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    as a copy of
    Orvar, the All-Form
    Orvar
    ).
  3. You control an Island that enters the battlefield untapped.
  4. ({9} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Clockspinning
    Clockspinning
    with buyback by paying ({3} magic symbol)  ({U} magic symbol)  , targeting
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    .
  2. Orvar, the All-Form
    Orvar
    triggers, creating a token copy of
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    that enters the battlefield as a token copy of
    Orvar, the All-Form
    Orvar
    .
  3. Resolve
    Clockspinning
    Clockspinning
    , returning it to your hand.
  4. Cast
    Clockspinning
    Clockspinning
    with buyback by paying ({3} magic symbol)  ({U} magic symbol)  , targeting
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    .
  5. Orvar, the All-Form
    Orvar
    and the
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    token trigger, creating two token copies of
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    that enters the battlefield as a token copy of
    Orvar, the All-Form
    Orvar
    .
  6. Resolve
    Clockspinning
    Clockspinning
    , returning it to your hand.
  7. Cast
    Clockspinning
    Clockspinning
    with buyback by paying ({3} magic symbol)  ({U} magic symbol)  , targeting any Island that enters the battlefield untapped.
  8. Orvar, the All-Form
    Orvar
    ,
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    and the three
    Sakashima of a Thousand Faces
    Sakashima of a Thousand Faces
    tokens trigger, creating five token copies of the Island.
  9. Resolve
    Clockspinning
    Clockspinning
    , returning it to your hand.
  10. Activate four of the Island tokens by tapping them, adding ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  11. Repeat from step 7.
  12. Once you have infinite mana, you can then target any permanent using
    Clockspinning
    Clockspinning
    to get infinite tokens of them.

Results

  1. Infinite copies of permanents you control.
  2. Infinite creature tokens.
  3. Infinite ETB.
  4. Infinite landfall triggers.
  5. Infinite magecraft triggers.
  6. Infinite mana lands you control can produce.
  7. Infinite proliferate.
  8. Infinite storm count.

Metadata

  1. In 1982 decks according to EDHREC.
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