Color Identity: U

Initial Card State
- Clockspinning in hand.
- Orvar and Treachery on the battlefield.
Notable Prerequisites
- You control up to five lands that can tap to produce at least ({4} magic symbol)
({U} magic symbol)
.
Steps
- Activate up to five lands you control by tapping them, adding at least ({4} magic symbol)
({U} magic symbol)
. - Cast Clockspinning with buyback by paying ({3} magic symbol)
({U} magic symbol)
, targeting Treachery. - Orvar's first ability triggers, causing you to create a copy of Treachery and attach it to any creature.
- The Treachery token enters the battlefield, causing you to untap up to five lands.
- Resolve Clockspinning, returning it to your hand.
- Repeat.
- Once you have infinite mana, you can target any other permanents you control in step 2 to get infinite token copies of them.
Results
- Gain control of all creatures.
- Infinite copies of permanents you control.
- Infinite magecraft triggers.
- Infinite mana lands you control can produce.
- Infinite storm count.
- Infinite untap of lands you control.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).