the front side of Doom's Time Platform
the back of a classic MtG card
the front side of Clockspinning
the back of a classic MtG card
the front side of Walk the Aeons
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Doom's Time Platform on the battlefield.
  2.  Clockspinning and Walk the Aeons in hand.

Notable Prerequisites

  1. You control a creature that can attack and that cannot be blocked or killed by an opponent.

Mana Needed

  1. four generic manaone blue manaone blue mana the first turn with three generic manaone blue mana each extra turn available.

Steps

  1. Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
  2. Declare any creature as an attacker. When you do, Doom's Time Platform triggers, exiling Walk the Aeons from your graveyard with two time counters on it.
  3. Move to your next turn. At the beginning of your upkeep, Walk the Aeons's suspend ability triggers, removing a time counter from it.
  4. Cast Clockspinning with buyback by paying three generic manaone blue mana, removing a time counter from Walk the Aeons and returning Clockspinning to your hand.
  5. Walk the Aeons's suspend ability triggers, causing you to cast it without paying its mana cost.
  6. Resolve Walk the Aeons, causing you to take an extra turn after this one.
  7. Repeat from step 2 each turn.

Results

  1. Infinite turns.

Variants of this combo

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