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Summon: Esper Valigarmanda | Clockspinning | Chromatic Orrery
(and one other card)
Color Identity: U, R, W
Cards
Summon: Esper Valigarmanda
Clockspinning
Chromatic Orrery
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
Initial Card State
Clockspinning
in hand.
All permanents on the battlefield (
Summon: Esper Valigarmanda
with three lore counters on it and
Heliod
as
Heliod
, the Warped Eclipse).
Notable Prerequisites
Opponents have drawn at least three cards this turn.
Mana Needed
({1} magic symbol)
available.
Steps
At the beginning of your precombat main phase,
Summon: Esper Valigarmanda
triggers, putting a lore counter on it and triggering its fourth chapter ability.
Holding priority, cast
Clockspinning
with buyback by paying
({1} magic symbol)
, removing a lore counter from
Summon: Esper Valigarmanda
and returning
Clockspinning
to your hand.
Resolve the
Summon: Esper Valigarmanda
ability, adding
({R} magic symbol)
({R} magic symbol)
({R} magic symbol)
.
Cast
Clockspinning
with buyback by paying
({1} magic symbol)
, putting a lore counter on
Summon: Esper Valigarmanda
and returning
Clockspinning
to your hand.
Summon: Esper Valigarmanda
's fourth chapter ability triggers.
Repeat from step 2.
Results
Infinite card draw.
Infinite colored mana.
Infinite colorless mana.
Infinite draw triggers.
Infinite magecraft triggers.
Infinite proliferate.
Infinite storm count.
Metadata
In 0 decks according to EDHREC.
Variants of this combo
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